Computer Science graduate and experienced Unreal developer with over 1 year of professional experience in both blueprints and C++.
I'm passionate about creating immersive gaming experiences and my favorite games always involve some sort of stealth-oriented elements. Games like the Arkham series, Spider-Man PS4/5, and Assassin's Creed Unity have always been a major source of inspiration for me. However, I'm also a huge fan of RPGs like Skyrim and Fallout New Vegas. One of my key areas of interest is third-person locomotion systems and player interactions, and I'm currently working on developing my own plug-n-play root motion locomotion system within Unreal Engine.